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Editor’s Choice: Jake's Top 10 Games of 2015

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작성자 Dorie
댓글 0건 조회 4회 작성일 25-09-07 04:40

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Mario is not only a staple in video game history; he is THE pinnacle of the industry. His games have defined what it means to be a video game. But guess what? I can make a video game too! Super Mario Maker is a phenomenal concept that allows fans to bring to life their very own versions of the plumber’s classic adventures. I’ve had tons of fun just imagining my own Mario levels and feeling like a real developer at Nintendo. If only they could see my creations…sigh. Whatever, Super Mario Maker is in fact a fantastic game despite all the extremely hard user-created levels that I’ve skipped over.


In addition to its lore significance, the trailer is also incredibly intense and well done. It manages to pack story, action, and flash all into one package. Just like all the best Blizzard products


In comparison, some have accused Justice League of copying Marvel's The Avengers a bit too closely. Of course, both movies follow a similar basic structure with certain heroes trying to recruit others to a team in order to fight an invading alien who wants to conquer the Earth, only for them to realize the importance of teamwork and unite to ultimately defeat the threat. While the highly anticipated uniting of DC's biggest heroes in live-action for the first time is momentous, the story of Justice League left a great deal to be desired. In the five years since The Avengers debuted, it's not unreasonable to think superhero movies have evolved and fans expect more than what amounts to a movie essentially resting on the excitement for, simply, superheroes teaming

Again, Pokémon is my favorite series and without any title in 2015, I found Yo-Kai Watch to be an excellent substitute. Comparing the two is definitely easy but after playing Yo-Kai Watch and watching the cartoon, it’s worth noting Yo-Kai Watch can stand on its own. The mix of kooky characters is great and each one having its own personality makes the moba Game Tier list a unique experience. Yo-Kai Watch is a wonderful RPG for those in search of something that’s just plain fun. I would consider this game as my best 3DS title of the year.


Because The CW typically airs its crossovers at the end of November, Crisis on Earth-X debuted only 10 days after Warner Bros. and DC Films' premiered their own massive team-up event with Justice League . While the reviews for Justice League were undoubtedly an improvement upon previous DC Films entries Batman V Superman: Dawn of Justice and Suicide Squad - and the film topped the domestic box office in its opening weekend and performed well overseas - the dominant narrative has been that it didn't quite meet expectations. Certainly, the movie has its fans, and redeeming qualities, but Justice League wasn't as big of a success - critically, financially, or with fans - as many were hop


The creative teams behind The CW's DC shows have continually pushed themselves to exceed expectations each year and do something they've never done before - and something no other superhero TV series has done before. The result is that each Arrowverse crossover feels fresh and new. While there are undoubtedly certain connective threads that weave through each event, the different villains and storylines push the envelopes of each series in the shared TV universe. The Arrowverse shows can sometimes get stuck in ruts, with the shows arguably reusing similar villains or storylines, even with only a handful of seasons under their belts in some cases. But, the crossovers continue to evolve and force The CW's DC lineup to mix things up in a way that feels fresh, while not messing with the core DNA of any ser

Plants vs. Zombies 2 already has 10 "premium plants" for a total cost of more than $30 altogether, tax included. And that's just plants. You can also pay for upgrades and in-game coins. To my knowledge, Plants vs. Zombies never went higher than $20 for the whole game, with no micro-transactions, so I can only assume PopCap is making a truckload off of this. Now I know people like to point out how less than 10 percent of people who play free-to-play games participate in micro-transactions. This makes it seem like the companies are doing what's best for the player by offering a portion of their game for free, while only making a small chunk of change on the side to get by. It's a compelling narrative that doesn't hold up to scrutiny. This number conveniently leaves out how much money they're actually making from those ten percent of people who want a full gaming experience.

The same goes for League of Legends, bringing it back into the discussion, and they have shown no sign of ever stopping this practice. They release a new champion every week, some of which cost money to play, and many of which are "worth," leaving the players who don't have the money behind. I was this close to trying out Orcs Must Die: Unchained before I found out that it uses the League-of-Legends-style system for hero purchasing. These games are no better than the cable company. In fact, they may be worse. Imagine if every week, Comcast started a new channel with new and amazing shows, but made you pay a new fee if you wanted to experience it.

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